Website powered by

TGA Game Projects

Game Project #6

Project time: 14 weeks half-time
Reference game: Diablo 3
Engine: Monostein (https://www.casperstein.com/personal-projects/monostein-engine)
My contribution: UI (Buttons, Ability bar), Various environment props/assets, The possessed enemy (enemy wearing a skull mask, running around with a sword), Enemy concept art, Vfx textures.

Game Project #5

Project time: 8 weeks halftime
Reference game: 
Zelda
Game engine: TGA 2D  
My contribution: 
Tilesets, the main character's model, various environment and gameplay props/assets.

Game Project #4

Project time: 8 weeks halftime
Reference game: 
Ori and the blind forest
Game engine: TGA 2D  
My contribution: 
Tilesets, various environment props.

Game Project #3

Project time: 8 weeks halftime
Game engine: TGA 2D  
My contribution: 
Backgrounds, main character model, vfx animations.

Game Project #2

Project time: 6 weeks halftime
Game engine: Unity
My contribution: UI, water texture, character model for the spirits.

Game Project #1

Project time: 6 weeks halftime
Game engine: TGA 2D  
My contribution: Environment assets.